Thursday, February 13, 2014

Rendering Joints with Viewport 2.0

This is something I haven't found a lot of support for online, so I figured I do a quick demo.
(Sorry for the fast / poor quality images)






1. Make sure you’re using Viewport 2.0



2. Turn on Anti-aliasing


3. Open the Hardware Render Buffer


4. Open the Attributes Panel


5. Make sure Joints are turned on



6. Set your frame range and make sure you have an alpha source 
(I usually use Hardware Alpha)



7. Render out your sequence!



I hope this helped, and good luck!